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GroupNodeLockChildren Method |
LockChildren method locks Children collection and prevents changing it.
This is used by SceneNodes that are derived from GroupNode and create a fixed set of child SceneNodes that should not be changed by the user.
Namespace: Ab4d.SharpEngine.SceneNodesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax protected void LockChildren()
See Also