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MeshGetDataChannelArrayT Method

GetDataChannel returns an array with data from the specified channel. For example, for Positions an array of Vector3 is returned with positions defined by this mesh. When the type of the data array does not match the specified type T, then null is returned. Executing this method may take some time because the method may need to create new array objects and copy data from some other data structure (for example an array of PositionNormalTextureVertex values).

Namespace: Ab4d.SharpEngine.Meshes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntax
C#
public T[]? GetDataChannelArray<T>(
	MeshDataChannelTypes channelType
)
where T : struct, new()

Parameters

channelType  MeshDataChannelTypes
channel type

Type Parameters

T

[Missing <typeparam name="T"/> documentation for "M:Ab4d.SharpEngine.Meshes.Mesh.GetDataChannelArray``1(Ab4d.SharpEngine.Meshes.MeshDataChannelTypes)"]

Return Value

T
object with the data from the specified channel
Remarks

[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Meshes.Mesh.GetDataChannelArray``1(Ab4d.SharpEngine.Meshes.MeshDataChannelTypes)"]

See Also