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MeshDumpOverview Method |
Dumps an overview information about this mesh into the Visual Studio Output window.
Namespace: Ab4d.SharpEngine.MeshesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntaxpublic void DumpOverview(
bool showCounts = true,
bool showBondingBox = true,
bool showPrimitiveTopology = true,
bool showGpuHandles = true,
bool showFlags = true
)
Parameters
- showCounts Boolean (Optional)
- if true then (by default) IndexCount and VertexCount values are shown
- showBondingBox Boolean (Optional)
- if true (by default) then BoundingBox is shown
- showPrimitiveTopology Boolean (Optional)
- if true (by default) and PrimitiveTopology is not TriangleList, then PrimitiveTopology is shown
- showGpuHandles Boolean (Optional)
- if true (by default) then handles for VertexBuffer and IndexBuffer are shown
- showFlags Boolean (Optional)
- if true (by default) and Flags are not None, then Flags value is shown
Remarks[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Meshes.Mesh.DumpOverview(System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Boolean)"]
See Also