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DXSceneGetHitSceneNodeBounds Method |
GetHitSceneNodeBounds returns a List of SceneNode objects where the ray intersects the BoundingBox of the SceneNode.
Namespace: Ab3d.DirectXAssembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 7.0.8865.1045
Syntax public List<SceneNode> GetHitSceneNodeBounds(
Ray ray,
SceneNode rootSceneNode = null
)
Parameters
- ray Ray
- SharpDX.Ray object that defines the ray that is used for hit testing
- rootSceneNode SceneNode (Optional)
- SceneNode where the hit testing begins and continues to SceneNode's children. When not set or null, then DXScene.RootNode is used (optional)
Return Value
ListSceneNodea List of SceneNode objects where the ray intersects the BoundingBox of the SceneNode
See Also