| Name | Description |
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| RenderScene(Boolean) |
Renders the scene.
If forceRenderAll is true, then the RenderingQueues are always regenerated and the scene is always rendered (use RenderScene(Boolean, Boolean) to control regeneration of rendering queues).
|
| RenderScene(Boolean, Boolean) |
RenderScene rendered the scene.
If forceRender is false then the scene is rendered only if there are any changes in the scene nodes.
If forceUpdate is true then the RenderingQueues are always regenerated (otherwise RenderingQueues are regenerated only when this is required because of the changes).
|
| RenderScene(RenderingContext, Boolean) |
Renders the scene with using custom RenderingContext.
This allows rendering to custom buffers and render targets.
|
| RenderScene(DXScene, Boolean, Boolean) |
Renders the scene to the back buffers and with using cameras defined in childDXScene.
|