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DXSceneTransformRay Method |
Transforms the specified ray with the specified matrix.
The transformation is done with transforming the ray's position and its direction (direction is transformed without translation).
Namespace: Ab3d.DirectXAssembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 7.1.9105.2048 (1.0.0.0)
Syntax public static Ray TransformRay(
ref Ray ray,
ref Matrix matrix
)
Parameters
- ray Ray
- Ray
- matrix Matrix
- Matrix
Return Value
Raytransformed ray
See Also