Click or drag to resize
AB4D logo

DXSceneTransformRay Method

Transforms the specified ray with the specified matrix. The transformation is done with transforming the ray's position and its direction (direction is transformed without translation).

Namespace: Ab3d.DirectX
Assembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 7.1.9105.2048 (1.0.0.0)
Syntax
C#
public static Ray TransformRay(
	ref Ray ray,
	ref Matrix matrix
)

Parameters

ray  Ray
Ray
matrix  Matrix
Matrix

Return Value

Ray
transformed ray
See Also