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MathUtilsIsSame(BoundingBox, BoundingBox, Single) Method |
Returns true if the difference between the components in two BoundingBoxes are smaller than the specified tolerance.
Namespace: Ab4d.SharpEngine.UtilitiesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntaxpublic static bool IsSame(
in BoundingBox boundingBox1,
in BoundingBox boundingBox2,
float tolerance
)
Parameters
- boundingBox1 BoundingBox
- first BoundingBox
- boundingBox2 BoundingBox
- second BoundingBox
- tolerance Single
- float value that specifies how big the difference between values can be so that the values are considered the same
Return Value
Booleantrue if the difference between the components in two BoundingBoxes are smaller than the specified tolerance
Remarks[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Utilities.MathUtils.IsSame(Ab4d.SharpEngine.Common.BoundingBox@,Ab4d.SharpEngine.Common.BoundingBox@,System.Single)"]
See Also