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MathUtilsIsSame(BoundingBox, BoundingBox, Single) Method

Returns true if the difference between the components in two BoundingBoxes are smaller than the specified tolerance.

Namespace: Ab4d.SharpEngine.Utilities
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntax
C#
public static bool IsSame(
	 in BoundingBox boundingBox1,
	 in BoundingBox boundingBox2,
	float tolerance
)

Parameters

boundingBox1  BoundingBox
first BoundingBox
boundingBox2  BoundingBox
second BoundingBox
tolerance  Single
float value that specifies how big the difference between values can be so that the values are considered the same

Return Value

Boolean
true if the difference between the components in two BoundingBoxes are smaller than the specified tolerance
Remarks

[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Utilities.MathUtils.IsSame(Ab4d.SharpEngine.Common.BoundingBox@,Ab4d.SharpEngine.Common.BoundingBox@,System.Single)"]

See Also