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MathUtilsIsSame(BoundingBox, BoundingBox) Method

Returns true if the specified BoundingBox values are same (taking float precision errors into account).

Namespace: Ab4d.SharpEngine.Utilities
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntax
C#
public static bool IsSame(
	 in BoundingBox boundingBox1,
	 in BoundingBox boundingBox2
)

Parameters

boundingBox1  BoundingBox
first BoundingBox
boundingBox2  BoundingBox
second BoundingBox

Return Value

Boolean
true if the specified BoundingBox values are same (taking float precision errors into account)
Remarks

[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Utilities.MathUtils.IsSame(Ab4d.SharpEngine.Common.BoundingBox@,Ab4d.SharpEngine.Common.BoundingBox@)"]

See Also