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TriangleMeshTGetNextHitResult Method |
GetNextHitResult method continues hit testing from the previously returned hit test and returns a
RayHitTestResult
with the next hit triangle (not necessary the next closest triangle) or null if no other triangle is hit.
This method can be used to get all hit results.
Namespace: Ab4d.SharpEngine.MeshesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.0.9208+3b2441d6a11f923f2600f40f4296bdc3d8b46035
Syntax
See Also