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TriangleMeshTGetNextHitResult Method |
GetNextHitResult method continues hit testing from the previously returned hit test and returns a
RayHitTestResult
with the next hit triangle (not necessary the next closest triangle) or null if no other triangle is hit.
This method can be used to get all hit results.
Namespace: Ab4d.SharpEngine.MeshesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax See Also