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IRayHitTestedObjectGetNextHitResult Method |
GetNextHitResult method continues hit testing from the previously returned hit test and returns a
RayHitTestResult
with the next hit triangle (not necessary the next closest triangle) or null if no other triangle is hit.
This method can be used to get all hit results.
Namespace: Ab4d.SharpEngine.CommonAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax RayHitTestResult? GetNextHitResult(
ref Ray? localRay,
HitTestContext hitTestContext,
RayHitTestResult? previousHitResult
)
Parameters
- localRay Ray
- Ray in local SceneNode coordinate system
- hitTestContext HitTestContext
- HitTestContext
- previousHitResult RayHitTestResult
- RayHitTestResult as result of the previous call to GetNextHitResult method or null if this is the first time this method is called
Return Value
RayHitTestResultRayHitTestResult with the next triangle hit or null when no triangle is hit
See Also