Triangle | |
| Name | Description | |
|---|---|---|
| RecreateIndexBuffer | RecreateIndexBuffer recreates the index buffer from the mesh's TriangleIndices array. This method can be called only after the mesh and its Scene are initialized (Scene.GpuDevice is not null). | |
| RecreateIndexBuffer(BoundingBox) | RecreateIndexBuffer recreates the index buffer from the mesh's TriangleIndices array. It also sets the BoundingBox to a new value. This method can be called only after the mesh and its Scene are initialized (Scene.GpuDevice is not null). |