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TriangleMeshTGetClosestHitResult Method |
GetClosestHitResult method returns a
RayHitTestResult with the closest triangle hit by the specified ray.
When no triangle is hit, null is returned.
Namespace: Ab4d.SharpEngine.MeshesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax See Also