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InstancedMeshNodeTextureShaderResourceView Property |
When TextureShaderResourceView is set to a ShaderResourceView, then this texture is used for all instances of the mesh.
Namespace: Ab3d.DirectXAssembly: Ab3d.DXEngine.Wpf (in Ab3d.DXEngine.Wpf.dll) Version: 7.0.8865.1045
Syntax public ShaderResourceView TextureShaderResourceView { get; set; }
Property Value
ShaderResourceViewSee Also