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InstancedMeshNodeIsPreMultipliedAlphaColor Property

When IsPreMultipliedAlphaColor is true (false by default) and Alpha is less then 1, then the instance colors components are already multiplied with alpha value to produce pre-multiplied colors. When false, then non-pre-multiplied color is converted in pre-multiplied color when this is required by the shader.

Namespace: Ab3d.DirectX
Assembly: Ab3d.DXEngine.Wpf (in Ab3d.DXEngine.Wpf.dll) Version: 7.1.9105.2048
Syntax
C#
public bool IsPreMultipliedAlphaColor { get; set; }

Property Value

Boolean
See Also