Ab3d.DXEngine reference help
Ab3d.DXEngine reference help
Ab3d.DXEngine Namespaces
Ab3d.DirectX Namespaces
Ab3d.DirectX
InstancedMeshNode Class
InstancedMeshNode Properties
DXMesh Property
InstancesCount Property
IsBackFaceMaterial Property
IsCastingShadow Property
IsPreMultipliedAlphaColor Property
IsSolidColorMaterial Property
IsUpdatingBounds Property
OverrideEffect Property
StartInstanceIndex Property
TextureAlphaClipThreshold Property
TextureBlendState Property
TextureShaderResourceView Property
UseAlphaBlend Property
UseDynamicInstanceBuffer Property
UseInstanceIdColor Property
UseScreenSpaceScaling Property
Instanced
Mesh
Node
Is
Casting
Shadow Property
Gets or sets a Boolean that specifies if this SceneNode is casing shadow. This means that if IsCastingShadow is true, then 3D objects rendered with this SceneNode will create shadow; if false shadow will not be created. This works for
VarianceShadowRenderingProvider
and
PlanarShadowRenderingProvider
but not for
ScreenSpaceAmbientOcclusionRenderingProvider
.
Namespace:
Ab3d.DirectX
Assembly:
Ab3d.DXEngine.Wpf (in Ab3d.DXEngine.Wpf.dll) Version: 7.1.9105.2048
Syntax
C#
Copy
public
bool
IsCastingShadow
{
get
;
set
; }
Property Value
Boolean
Implements
IShadowCastingNode
IsCastingShadow
See Also
Reference
InstancedMeshNode Class
Ab3d.DirectX Namespace
See
Ab3d.DXEngine home page
to get more information about the Ab3d.DXEngine library.
Copyright (c) by AB4D d.o.o. (www.ab4d.com)