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RenderingLayerIsCustomViewportInRelativeValues Property

When true, then the X, Y, Width and Height values in CustomViewport are in relative units (from 0 to 1).

Namespace: Ab4d.SharpEngine.RenderingLayers
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.0.9208+3b2441d6a11f923f2600f40f4296bdc3d8b46035
Syntax
C#
public bool IsCustomViewportInRelativeValues { get; set; }

Property Value

Boolean
See Also