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RenderingLayerCustomViewport Property |
When not null, then the specified Viewport is used to render RenderingItems in this RenderingLayout.
By default, the X, Y, Width and Height values are specified in absolute units (without super-sampling).
This can be changed by setting
IsCustomViewportInRelativeValues to true.
The MinDepth and MaxDepth are always in relative units (from 0 to 1).
Namespace: Ab4d.SharpEngine.RenderingLayersAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.0.9196+3eba290aba85a9aa739abf2459bc51e303a050d7
Syntaxpublic Viewport? CustomViewport { get; set; }
Property Value
NullableViewport
See Also