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StandardMaterialBaseIsPreMultipliedAlphaColor Property

When IsPreMultipliedAlphaColor is true (false by default) and Opacity is less then 1, then the color components of the DiffuseColor are already multiplied with alpha value to produce pre-multiplied colors. When false, then non-premultiplied color is converted in pre-multiplied color when this is required by the shader. Default value is false.

Namespace: Ab4d.SharpEngine.Materials
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax
C#
public bool IsPreMultipliedAlphaColor { get; set; }

Property Value

Boolean

Implements

IDiffuseMaterialIsPreMultipliedAlphaColor
See Also