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StandardMaterialBaseTextureSource Property

Gets a source string that can contain file name or other string that defines the source of this GpuImage (TextureSource is read from GpuImage object and can be null even when DiffuseTexture is set).

Namespace: Ab4d.SharpEngine.Materials
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax
C#
public string? TextureSource { get; }

Property Value

String

Implements

IDiffuseTextureMaterialTextureSource
See Also