Click or drag to resize
Ab4d.SharpEngine logo

StandardMaterialBaseHasTransparency Property

Gets or sets a boolean that specifies if this material is semi-transparent and needs to be alpha blended with the scene. This value is automatically set to true when Opacity is set to a value smaller than 1. When using DiffuseTextures, user need to manually set the HasTransparency value based on the texture format and content.

Namespace: Ab4d.SharpEngine.Materials
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax
C#
public bool HasTransparency { get; set; }

Property Value

Boolean

Implements

ITransparentMaterialHasTransparency
See Also