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IDiffuseMaterialIsPreMultipliedAlphaColor Property |
When IsPreMultipliedAlphaColor is true (false by default) and
Opacity is less then 1, then the color components of the
DiffuseColor are already multiplied with alpha value to produce pre-multiplied colors.
When false, then non-premultiplied color is converted in pre-multiplied color when this is required by the shader.
Namespace: Ab4d.SharpEngine.MaterialsAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax bool IsPreMultipliedAlphaColor { get; set; }
Property Value
BooleanSee Also