IDiffuse |
public interface IDiffuseMaterial : ITransparentMaterial
The IDiffuseMaterial type exposes the following members.
Name | Description | |
---|---|---|
DiffuseColor | Gets or sets a Color3 that specifies the diffuse color of this material. | |
IsPreMultipliedAlphaColor | When IsPreMultipliedAlphaColor is true (false by default) and Opacity is less then 1, then the color components of the DiffuseColor are already multiplied with alpha value to produce pre-multiplied colors. When false, then non-premultiplied color is converted in pre-multiplied color when this is required by the shader. | |
Opacity | Gets or sets a float value that defines the opacity for the material, for example 1 means fully opaque and 0 means fully transparent. Opacity can be also named Alpha color - used in Color4. Default value is 1. |