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ModelUtilsSetCustomRenderingLayer Method |
Sets the
CustomRenderingLayer on all child models of the specified sceneNode (or on the specified ModelNode if it is specified as sceneNode).
Namespace: Ab4d.SharpEngine.UtilitiesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.0.9208+3b2441d6a11f923f2600f40f4296bdc3d8b46035
Syntaxpublic static void SetCustomRenderingLayer(
SceneNode? sceneNode,
RenderingLayer? customRenderingLayer
)
Parameters
- sceneNode SceneNode
- ModelNode or GroupNode
- customRenderingLayer RenderingLayer
- custom RenderingLayer
See Also