Model |
Name | Description | |
---|---|---|
SliceSceneNode(Plane, SceneNode) | Slices the specified SceneNode with the specified Plane and returns two new SceneNode objects: one SceneNode that is in front of the plane (in the direction of plane's Normal vector) and one SceneNode that is in the back of the plane. If the specified SceneNode is fully in front (or in back) of the Plane, then the same instance of SceneNode is returned (the other returned SceneNode is null). If the specified SceneNode intersects the Plane, it is sliced and new SceneNode objects are created from it. | |
SliceSceneNode(Plane, SceneNode, Transform) | Slices the specified SceneNode with the specified Plane and returns two new SceneNode objects: one SceneNode that is in front of the plane (in the direction of plane's Normal vector) and one SceneNode that is in the back of the plane. If the specified SceneNode is fully in front (or in back) of the Plane, then the same instance of SceneNode is returned (the other returned SceneNode is null). If the specified SceneNode intersects the Plane, it is sliced and new SceneNode objects are created from it. |