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RenderedNodeCustomRenderingLayer Property |
Gets or sets a custom RenderingLayer that will contain the RenderingItem objects created by this ObjectNode.
If CustomRenderingLayer is null (by default), then the RenderingItem will be put into RenderingLayer based on the material and complexity of the mesh.
Namespace: Ab4d.SharpEngine.SceneNodesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.0.9208+3b2441d6a11f923f2600f40f4296bdc3d8b46035
Syntaxpublic RenderingLayer? CustomRenderingLayer { get; set; }
Property Value
RenderingLayer
See Also