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SceneNodeOnTransformChanged Method

OnTransformChanged is called when Transform or Parent's Transform is changed. This method updates the WorldMatrix and sets WorldMatrixChanged dirty flags. The method can be overridden to provide custom transformation handling.

Namespace: Ab4d.SharpEngine.SceneNodes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax
C#
protected virtual void OnTransformChanged()
See Also