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SceneNodeOnTransformChanged Method

OnTransformChanged is called when Transform or Parent's Transform is changed. This method updates the WorldMatrix and sets WorldMatrixChanged dirty flags. The method can be overridden to provide custom transformation handling.

Namespace: Ab4d.SharpEngine.SceneNodes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.0.9208+3b2441d6a11f923f2600f40f4296bdc3d8b46035
Syntax
C#
protected virtual void OnTransformChanged()
See Also