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SceneNodeOnIsVisibleChanged Method

OnIsVisibleChanged is called when the value of IsVisible property is changed. Overridden implementations should update the IsVisible property of the RenderingItem objects that were already added to RenderingLayers.

Namespace: Ab4d.SharpEngine.SceneNodes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.0.9208+3b2441d6a11f923f2600f40f4296bdc3d8b46035
Syntax
C#
protected virtual void OnIsVisibleChanged(
	bool newIsVisible
)

Parameters

newIsVisible  Boolean
new value of IsVisible property
See Also