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SceneNode.NotifyAllParentSceneNodesChange Method |
Add the changeType to all parent SceneNodes.
This does not change this SceneNode's dirty flags.
Namespace: Ab4d.SharpEngine.SceneNodesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.0.9208+3b2441d6a11f923f2600f40f4296bdc3d8b46035
Syntaxpublic void NotifyAllParentSceneNodesChange(
SceneNodeDirtyFlags changeType,
bool updateOnlyUntilSetFlag = true
)
Parameters
- changeType SceneNodeDirtyFlags
- SceneNodeDirtyFlags
- updateOnlyUntilSetFlag Boolean (Optional)
- if true, than setting the flag is stopped when a parent with already set flag is found
See Also