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SceneNodeGetInvertedWorldMatrix Method

GetInvertedWorldMatrix method gets the inverted WorldMatrix into the matrix out parameter and returns true if matrix can be inverted; otherwise false is returned.

Namespace: Ab4d.SharpEngine.SceneNodes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntax
C#
public bool GetInvertedWorldMatrix(
	out Matrix4x4 matrix
)

Parameters

matrix  Matrix4x4
inverted world matrix as Matrix4x4

Return Value

Boolean
true if the WorldMatrix can be inverted otherwise false.
Remarks

[Missing <remarks> documentation for "M:Ab4d.SharpEngine.SceneNodes.SceneNode.GetInvertedWorldMatrix(System.Numerics.Matrix4x4@)"]

See Also