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SceneNodeGetInvertedWorldMatrix Method |
GetInvertedWorldMatrix method gets the inverted
WorldMatrix into the matrix out parameter and returns true if matrix can be inverted; otherwise false is returned.
Namespace: Ab4d.SharpEngine.SceneNodesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntaxpublic bool GetInvertedWorldMatrix(
out Matrix4x4 matrix
)
Parameters
- matrix Matrix4x4
- inverted world matrix as Matrix4x4
Return Value
Booleantrue if the WorldMatrix can be inverted otherwise false.
Remarks[Missing <remarks> documentation for "M:Ab4d.SharpEngine.SceneNodes.SceneNode.GetInvertedWorldMatrix(System.Numerics.Matrix4x4@)"]
See Also