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MultiMaterialModelNode.RemoveSubMesh Method |
RemoveSubMesh removes the specified SubMesh.
Namespace: Ab4d.SharpEngine.SceneNodesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.0.9208+3b2441d6a11f923f2600f40f4296bdc3d8b46035
Syntaxpublic bool RemoveSubMesh(
SubMesh subMeshToRemove,
bool checkMaterials = true
)
Parameters
- subMeshToRemove SubMesh
- SubMesh to remove
- checkMaterials Boolean (Optional)
- optional Boolean that specified is used materials are checked after removing the SubMesh (when true; by default). If you plan to add SubMesh back to this MultiMaterialModelNode, then set that to false.
Return Value
Booleantrue when the SubMesh was removed; false if it was not part of this MultiMaterialModelNode
See Also