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MultiMaterialModelNodeRemoveSubMesh Method

RemoveSubMesh removes the specified SubMesh.

Namespace: Ab4d.SharpEngine.SceneNodes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntax
C#
public bool RemoveSubMesh(
	SubMesh subMeshToRemove,
	bool removeUnusedMaterials = true
)

Parameters

subMeshToRemove  SubMesh
SubMesh to remove
removeUnusedMaterials  Boolean  (Optional)
optional Boolean that specifies if unused materials are removed from the internal collection of materials (when true; by default). If you plan to add SubMesh back to this MultiMaterialModelNode, then set that to false.

Return Value

Boolean
true when the SubMesh was removed; false if it was not part of this MultiMaterialModelNode
Remarks

[Missing <remarks> documentation for "M:Ab4d.SharpEngine.SceneNodes.MultiMaterialModelNode.RemoveSubMesh(Ab4d.SharpEngine.Meshes.SubMesh,System.Boolean)"]

See Also