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MultiMaterialModelNodeGetClosestHitResult Method


Namespace: Ab4d.SharpEngine.SceneNodes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.0.9208+3b2441d6a11f923f2600f40f4296bdc3d8b46035
Syntax
C#
public RayHitTestResult? GetClosestHitResult(
	ref Ray localRay,
	HitTestContext hitTestContext
)

Parameters

localRay  Ray
 
hitTestContext  HitTestContext
 

Return Value

RayHitTestResult

[Missing <returns> documentation for "M:Ab4d.SharpEngine.SceneNodes.MultiMaterialModelNode.GetClosestHitResult(Ab4d.SharpEngine.Common.Ray@,Ab4d.SharpEngine.Common.HitTestContext)"]

Implements

IRayHitTestedObjectGetClosestHitResult(Ray, HitTestContext)
See Also