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MultiMaterialModelNodeDisconnectMaterial Method


Namespace: Ab4d.SharpEngine.SceneNodes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.0.9208+3b2441d6a11f923f2600f40f4296bdc3d8b46035
Syntax
C#
protected void DisconnectMaterial(
	int materialIndex,
	bool updateRenderingItems,
	bool disposeMaterial,
	bool disposeTexture,
	bool setNoMaterialDescriptorSetsFlag
)

Parameters

materialIndex  Int32
 
updateRenderingItems  Boolean
 
disposeMaterial  Boolean
 
disposeTexture  Boolean
 
setNoMaterialDescriptorSetsFlag  Boolean
 
See Also