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MultiMaterialModelNodeOnIsVisibleChanged Method

OnIsVisibleChanged is called when the value of IsVisible property is changed. Overridden implementations should update the IsVisible property of the RenderingItem objects that were already added to RenderingLayers.

Namespace: Ab4d.SharpEngine.SceneNodes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax
C#
protected override void OnIsVisibleChanged(
	bool newIsVisible
)

Parameters

newIsVisible  Boolean
new value of IsVisible property
See Also