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PixelMaterialSamplerStates Property

Gets an array of SamplerState objects that define the state of the samplers. Call SetTexture(ShaderResourceView, Size2, Color4, SamplerState, BlendState, String) or SetTexture(ShaderResourceView, Size2, SamplerState, BlendState, String) to set this property.

Namespace: Ab3d.DirectX.Materials
Assembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 7.1.9105.2048 (1.0.0.0)
Syntax
C#
public SamplerState[] SamplerStates { get; }

Property Value

SamplerState

Implements

IDiffuseTextureMaterialSamplerStates
See Also