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PixelMaterialAlphaClipThreshold Property

Pixels with alpha color values below this value will be clipped (not rendered and their depth will not be written to depth buffer). This value is fixed to 0.5.

Namespace: Ab3d.DirectX.Materials
Assembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 7.1.9105.2048 (1.0.0.0)
Syntax
C#
public float AlphaClipThreshold { get; }

Property Value

Single

Implements

IDiffuseTextureMaterialAlphaClipThreshold
See Also