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SceneNodeFactoryCreateFromModel3D Method |
Creates a SceneNode from the specified WPF's Model3D.
Namespace: Ab3d.DirectX.ModelsAssembly: Ab3d.DXEngine.Wpf (in Ab3d.DXEngine.Wpf.dll) Version: 7.0.8865.1045
Syntax public static SceneNode CreateFromModel3D(
Model3D model3D,
Effect defaultMaterialEffect,
DXScene parentDXScene,
Dictionary<Object, string> objectNames = null,
string name = null
)
Parameters
- model3D Model3D
- Model3D to convert
- defaultMaterialEffect Effect
- default Effect that is used by the created SceneNode
- parentDXScene DXScene
- DXScene
- objectNames DictionaryObject, String (Optional)
- dictionary of object names
- name String (Optional)
- name of the created SceneNode
Return Value
SceneNodeSceneNode created from Model3D
Remarks CreateFromModel3D method creates a SceneNode from the specified WPF's Model3D object.
The following SceneNodes can be created by CreateFromModel3D:
See Also