Click or drag to resize
AB4D logo

WpfLightNode Class

WpfLightNode represents a SceneNode that contains a WPF's light.
Inheritance Hierarchy
SystemObject
  Ab3d.DirectXDXResourceBase
    Ab3d.DirectXSharedDXResource
      Ab3d.DirectXSharedDXSceneResource
        Ab3d.DirectXSceneNode
          Ab3d.DirectX.ModelsWpfLightNode

Namespace: Ab3d.DirectX.Models
Assembly: Ab3d.DXEngine.Wpf (in Ab3d.DXEngine.Wpf.dll) Version: 7.0.8865.1045
Syntax
C#
public class WpfLightNode : SceneNode, 
	IWpfObjectNode, ILightNode, IDXAttributeChangedHandler

The WpfLightNode type exposes the following members.

Constructors
 NameDescription
Public methodWpfLightNode Constructor
Top
Properties
 NameDescription
Public propertyLight Gets the DXEngine light defined by this SceneNode.
Top
Methods
 NameDescription
Public methodIsMyWpfObject IsMyWpfObject returns true is this SceneNode was created from the specified originalWpfObject.
Public methodOnDependencyPropertyChanged OnDependencyPropertyChanged
Public methodUpdate Update method is called on each update phase (before render phase)
(Overrides SceneNodeUpdate)
Top
Fields
 NameDescription
Public fieldWpfLight WPF Light that was used to create this WpfLightNode
Top
Extension Methods
 NameDescription
Public Extension MethodGetGeometryModel3D Returns a WPF's GeometryModel3D that was used to create the specified sceneNode. If the sceneNode does not define a GeometryModel3D object, then null is returned.
(Defined by Extensions)
Public Extension MethodGetModel3D Returns a WPF's Model3D that was used to create the specified sceneNode. If the sceneNode does not define a Model3D object, then null is returned.
(Defined by Extensions)
Public Extension MethodGetModelVisual3D Returns a WPF's ModelVisual3D that was used to create the specified sceneNode or any parent SceneNode (in case searchParentSceneNodes is true). If a SceneNode that defines a ModelVisual3D is not found, then null is returned.
(Defined by Extensions)
Public Extension MethodGetVisual3D Returns a WPF's Visual3D that was used to create the specified sceneNode or any parent SceneNode (in case searchParentSceneNodes is true). If a SceneNode that defines a Visual3D is not found, then null is returned.
(Defined by Extensions)
Top
See Also