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SubMeshBackMaterialIndex Property |
Gets or sets an index of the material defined in the Materials list in the
MultiMaterialModelNode.
The material is used to render the back side of the triangles defined by this sub mesh.
When smaller than 0, then the back front side material is not rendered for this sub mesh.
Namespace: Ab4d.SharpEngine.MeshesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.0.9208+3b2441d6a11f923f2600f40f4296bdc3d8b46035
Syntaxpublic int BackMaterialIndex { get; set; }
Property Value
Int32
See Also