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HitTestOptionsGetOnlyFrontFacingTriangles Property |
When true then only triangles that have normals (calculated from triangle positions) oriented in the opposite direction as the ray are returned (because ray is usually created from the camera's position this returns only triangles that are facing the camera).
When false (by default), all hit triangles are returned regardless of their orientation.
Namespace: Ab4d.SharpEngine.CommonAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntaxpublic bool GetOnlyFrontFacingTriangles { get; set; }
Property Value
Boolean[Missing <value> documentation for "P:Ab4d.SharpEngine.Common.HitTestOptions.GetOnlyFrontFacingTriangles"]
Remarks[Missing <remarks> documentation for "P:Ab4d.SharpEngine.Common.HitTestOptions.GetOnlyFrontFacingTriangles"]
See Also