When true and when mesh has more positions than MeshPositionsCountForOctTreeGeneration, then the OctTree is generated at mesh initialization time.
When false and when mesh has more positions than MeshPositionsCountForOctTreeGeneration, then the OctTree is generated when first HitTest method is called on the mesh.
Default value is false.
Namespace:Ab4d.SharpEngine.Common Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c