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EngineRuntimeOptionsValidateAllocatedMeshBlocks Property |
When true then mesh memory blocks are checked so that they are correctly allocated and do not intersect with any other memory block.
Namespace: Ab4d.SharpEngine.CommonAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.0.9208+3b2441d6a11f923f2600f40f4296bdc3d8b46035
Syntaxpublic static bool ValidateAllocatedMeshBlocks { get; set; }
Property Value
Boolean
See Also