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EngineRuntimeOptionsDisposingAssignedMaterial Property |
Gets or sets what action is taken when a material that is still assigned to a SceneNode is disposed.
Default value is NoAction.
Namespace: Ab4d.SharpEngine.CommonAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.0.9208+3b2441d6a11f923f2600f40f4296bdc3d8b46035
Syntax
See Also