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EngineRuntimeOptionsDisposingAssignedMesh Property |
Gets or sets what action is taken when a mesh that is still assigned to a SceneNode is disposed.
Default value is NoAction.
Namespace: Ab4d.SharpEngine.CommonAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax See Also