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VulkanDeviceCopyDataToGpuImage(GpuImage, GpuBuffer, Boolean, ImageLayout, AccessFlags, PipelineStageFlags) Method


Namespace: Ab4d.SharpEngine.Vulkan
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax
C#
public void CopyDataToGpuImage(
	GpuImage targetGpuImage,
	GpuBuffer sourceStagingBuffer,
	bool generateMipMaps,
	ImageLayout targetImageLayout = ImageLayout.TransferSrcOptimal,
	AccessFlags targetImageAccessMask = AccessFlags.TransferRead,
	PipelineStageFlags targetImageStageMask = PipelineStageFlags.Transfer
)

Parameters

targetGpuImage  GpuImage
 
sourceStagingBuffer  GpuBuffer
 
generateMipMaps  Boolean
 
targetImageLayout  ImageLayout  (Optional)
 
targetImageAccessMask  AccessFlags  (Optional)
 
targetImageStageMask  PipelineStageFlags  (Optional)
 
See Also