Click or drag to resize
Ab4d.SharpEngine logo

VulkanDeviceCopyDataToGpuImage(GpuImage, GpuBuffer, Boolean, ImageLayout, AccessFlags, PipelineStageFlags) Method

[Missing <summary> documentation for "M:Ab4d.SharpEngine.Vulkan.VulkanDevice.CopyDataToGpuImage(Ab4d.SharpEngine.Core.GpuImage,Ab4d.SharpEngine.Core.GpuBuffer,System.Boolean,Ab4d.Vulkan.ImageLayout,Ab4d.Vulkan.AccessFlags,Ab4d.Vulkan.PipelineStageFlags)"]


Namespace: Ab4d.SharpEngine.Vulkan
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntax
C#
public void CopyDataToGpuImage(
	GpuImage targetGpuImage,
	GpuBuffer sourceStagingBuffer,
	bool generateMipMaps,
	ImageLayout targetImageLayout = ImageLayout.TransferSrcOptimal,
	AccessFlags targetImageAccessMask = AccessFlags.TransferRead,
	PipelineStageFlags targetImageStageMask = PipelineStageFlags.Transfer
)

Parameters

targetGpuImage  GpuImage

[Missing <param name="targetGpuImage"/> documentation for "M:Ab4d.SharpEngine.Vulkan.VulkanDevice.CopyDataToGpuImage(Ab4d.SharpEngine.Core.GpuImage,Ab4d.SharpEngine.Core.GpuBuffer,System.Boolean,Ab4d.Vulkan.ImageLayout,Ab4d.Vulkan.AccessFlags,Ab4d.Vulkan.PipelineStageFlags)"]

sourceStagingBuffer  GpuBuffer

[Missing <param name="sourceStagingBuffer"/> documentation for "M:Ab4d.SharpEngine.Vulkan.VulkanDevice.CopyDataToGpuImage(Ab4d.SharpEngine.Core.GpuImage,Ab4d.SharpEngine.Core.GpuBuffer,System.Boolean,Ab4d.Vulkan.ImageLayout,Ab4d.Vulkan.AccessFlags,Ab4d.Vulkan.PipelineStageFlags)"]

generateMipMaps  Boolean

[Missing <param name="generateMipMaps"/> documentation for "M:Ab4d.SharpEngine.Vulkan.VulkanDevice.CopyDataToGpuImage(Ab4d.SharpEngine.Core.GpuImage,Ab4d.SharpEngine.Core.GpuBuffer,System.Boolean,Ab4d.Vulkan.ImageLayout,Ab4d.Vulkan.AccessFlags,Ab4d.Vulkan.PipelineStageFlags)"]

targetImageLayout  ImageLayout  (Optional)

[Missing <param name="targetImageLayout"/> documentation for "M:Ab4d.SharpEngine.Vulkan.VulkanDevice.CopyDataToGpuImage(Ab4d.SharpEngine.Core.GpuImage,Ab4d.SharpEngine.Core.GpuBuffer,System.Boolean,Ab4d.Vulkan.ImageLayout,Ab4d.Vulkan.AccessFlags,Ab4d.Vulkan.PipelineStageFlags)"]

targetImageAccessMask  AccessFlags  (Optional)

[Missing <param name="targetImageAccessMask"/> documentation for "M:Ab4d.SharpEngine.Vulkan.VulkanDevice.CopyDataToGpuImage(Ab4d.SharpEngine.Core.GpuImage,Ab4d.SharpEngine.Core.GpuBuffer,System.Boolean,Ab4d.Vulkan.ImageLayout,Ab4d.Vulkan.AccessFlags,Ab4d.Vulkan.PipelineStageFlags)"]

targetImageStageMask  PipelineStageFlags  (Optional)

[Missing <param name="targetImageStageMask"/> documentation for "M:Ab4d.SharpEngine.Vulkan.VulkanDevice.CopyDataToGpuImage(Ab4d.SharpEngine.Core.GpuImage,Ab4d.SharpEngine.Core.GpuBuffer,System.Boolean,Ab4d.Vulkan.ImageLayout,Ab4d.Vulkan.AccessFlags,Ab4d.Vulkan.PipelineStageFlags)"]

Remarks

[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Vulkan.VulkanDevice.CopyDataToGpuImage(Ab4d.SharpEngine.Core.GpuImage,Ab4d.SharpEngine.Core.GpuBuffer,System.Boolean,Ab4d.Vulkan.ImageLayout,Ab4d.Vulkan.AccessFlags,Ab4d.Vulkan.PipelineStageFlags)"]

See Also