 |
LineUtilsGenerateEdgeLineIndices Method |
GenerateEdgeLineIndices method sets the
EdgeLineIndices data channel on all the meshes in the specified sceneNode and its children.
To set advanced settings on how edge lines are created, use the
EdgeLinesFactory class (this class is also internally used by this method).
Namespace: Ab4d.SharpEngine.UtilitiesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.0.9208+3b2441d6a11f923f2600f40f4296bdc3d8b46035
Syntaxpublic static void GenerateEdgeLineIndices(
SceneNode sceneNode,
float edgeStartAngleInDegrees
)
Parameters
- sceneNode SceneNode
- SceneNode
- edgeStartAngleInDegrees Single
- if angle in degrees between two adjacent triangles is bigger then the specified edgeStartAngleInDegrees, then an edge line is created between triangles
See Also