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LineUtilsAddWireframeLinePositions Method

Overload List
 NameDescription
Public methodStatic memberAddWireframeLinePositions(ListVector3, Mesh, Boolean, Transform, HashSetUInt64) Adds positions that define wireframe lines for the specified mesh. The positions are added to existing linePositions list. When removedDuplicateLines is true, then only one line will be created for each edge between two triangles. This requires additional processing and use of a HashSet (to reuse it, then provide an instance in distinctLinesHashSet parameter) but is faster to render because less wireframe lines are added.
Public methodStatic memberAddWireframeLinePositions(ListVector3, Mesh, Matrix4x4, Boolean, HashSetUInt64) Adds positions that define wireframe lines for the specified mesh. The positions are added to existing linePositions list. When removedDuplicateLines is true, then only one line will be created for each edge between two triangles. This requires additional processing and use of a HashSet (to reuse it, then provide an instance in distinctLinesHashSet parameter) but is faster to render because less wireframe lines are added.
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