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SceneViewCreateOverlaySpriteBatch Method

Creates a SpriteBatch that will be rendered after the objects in this SceneView are rendered. SpriteBatch that is created from SceneView object can use relative and absolute coordinates. To remove the created SpriteBatch call the RemoveSpriteBatch(SpriteBatch, Boolean) or RemoveAllSpriteBatches(Boolean) methods. It is also possible to add sprites that are rendered when rendering the Scene - in this case call CreateBackgroundSpriteBatch(String) or CreateOverlaySpriteBatch(String) methods.

Namespace: Ab4d.SharpEngine
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax
C#
public SpriteBatch CreateOverlaySpriteBatch(
	string? name = null
)

Parameters

name  String  (Optional)
name of the created SpriteBatch (optional)

Return Value

SpriteBatch
created SpriteBatch
See Also