Scene |
Name | Description | |
---|---|---|
RenderToRawImageData(Boolean, Boolean, StandardBitmapFormats) | Renders the current scene view to the bitmap that is represented by RawImageData object. To reuse the RawImageData and its data array, call RenderToRawImageData that takes RawImageData as the first parameter. | |
RenderToRawImageData(RawImageData, Boolean, Boolean, StandardBitmapFormats) | Renders the current scene view to the bitmap and saves the image data into an existing RawImageData object. When the rendered size is the same or smaller, then the existing Data array is preserved, otherwise a new Data array is created. |