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InstancedMeshNodeSetInstancesRange Method

SetInstancesRange method sets both StartInstanceIndex and InstancesCount and provides the new bounding box to prevent recalculating bounding box by this class.

Namespace: Ab4d.SharpEngine.SceneNodes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax
C#
public void SetInstancesRange(
	int startInstanceIndex,
	int instancesCount,
	BoundingBox boundingBox
)

Parameters

startInstanceIndex  Int32
start index
instancesCount  Int32
number of rendered instances
boundingBox  BoundingBox
BoundingBox of all mesh instances (without the transformation that is applied to this SceneNode)
See Also