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InstancedMeshNodeInstancesCount Property

Gets or sets number of rendered instances. This value is automatically set from the SetInstanceData method to the length of the InstancesData array. But user can change the value to render just part of the instances. Changing this property will recalculate the bounding box of this SceneNode. To prevent potentially slow recalculation, use the SetInstancesRange(Int32, Int32, BoundingBox) method.

Namespace: Ab4d.SharpEngine.SceneNodes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax
C#
public int InstancesCount { get; set; }

Property Value

Int32
See Also